This is pretty difficult question to describe shortly. Anyway, apartments were introduced by Microsoft in NT 3.51 and late Windows 95 to isolate the problem of running legacy non-thread safe code into multithreaded environment. Each thread was “encapsulated” into so called single-threaded apartment. The reason to create an object in apartment is thread-safety. COM is responsible synchronize access to the object even if the object inside of the apartment is not thread-safe. Multithreaded apartments (MTA, or free threading apartment) were introduced in NT 4.0. Idea behind MTA is that COM is not responsible to synchronize object calls between threads. In MTA the developer is responsible for that. See “Professional DCOM Programming” of Dr. Grimes et al. or “Essential COM” of Don Box for the further discussion on this topic.
Polymorphism is the ability of different objects to react in an individual manner to the same message. This notion was imported from natural languages. For example, the verb "to close" means different things when applied to different objects. Closing a door, closing a bank account, or closing a program's window are all different actions; their exact meaning is determined by the object on which the action is performed. Most object-oriented languages implement polymorphism only in the form of virtual functions. But C++ has two more mechanisms of static (meaning: compile-time) polymorphism: Operator overloading. Applying the += operator to integers or string objects, for example, is interpreted by each of these objects in an individual manner. Obviously, the underlying implementation of += differs in every type. Yet, intuitively, we can predict what results are. Templates. A vector of integers, for example, reacts differently from a vector of string objects when it receives ...
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