The term binding refers to the connection between a function call and the actual code executed as a result of the call. Early Binding: If which function is to be called is known at the compile-time it is known as static or early binding. Dynamic Binding: If which function is to be called is decided at run time it is called as late or dynamic binding. Dynamic binding is so called because the actual function called at run-time depends on the contents of the pointer. For example, call to virtual functions, call to functions to be linked from dlls use late binding.
1 Introduction This paper describes the use of object-oriented software design patterns, as presented in Design Patterns: Elements of Reusable Object-Oriented Software by Gamma et al., within the Microsoft Foundation Class Library (MFC). MFC is used for implementing applications for Microsoft Windows operating systems. Because of the size of the MFC library, a complete analysis would have been beyond the scope of this assignment. Instead, we identified various possible locations for design patterns, using the class hierachy diagram of MFC, and studied the source carefully at these locations. When we did not find a pattern where we expected one, we have documented it anyway, with examples of how the particular problem could have been solved differently, perhaps more elegantly, using design patterns. We have included a brief introduction to MFC in Section 2 , as background information. The analysis has been split into three parts, with one section for each major design pattern ca...
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